UC

Welcome

I'm Ugo Courché, a Master's graduate in Computer Science from the Faculty of Sciences Jean Perrin in Lens, based in Douai. Passionate about creating 3D worlds, I design gameplay mechanics and immersive experiences with Unreal Engine and Unity. While my work is mainly focused on video games, I’m also eager to contribute to any project that makes use of 3D engines.


Some of my latest work
project.darkSwarm.titleWork in progress

Dark Swarm

Unreal

project.balloonPop.title

BalloonPop

Unity

project.steeringLab.title

Steering Lab

Unreal

See all the project

Tech Stack

Unreal Engine

Gameplay development in C++ & Blueprints, Niagara VFX, Mass Entity, AI (Behavior Trees & Perception).

Unity

Fast prototyping in C#: Suika-like with bonus mechanic, hypercasual game in 5 days.

Blender

Integration & optimization of 3D models (no modeling).

Git & Perforce

Version control and team collaboration.

React Three Fiber

3D web prototyping (internship experience, not a specialization).